[BLOG] Do you play Rogue-likes? I do…

Hey folks, Hatton here. There have been a glut of Roguelikes that have crossed my path the last few months. Games that change every time you play them. Games that offer you only one life and then you have to start over.

Some of these games gives you a “Rogue-Like” where the game gets easier as you unlock things, but even those start off brutally hard. Here’s a couple I’ve been playing the last few months and dying and dying and dying at.

Crypt of the Necrodancer – It’s well established this game was made for me. It is catching dungeon crawling and beat-landing. It’s DDR in caves. I have played a couple hours of it every week since I got it in 2015 and still have challenges I haven’t come close to yet.

Tales of MajEyal – Out of the games on this list, this is the most hardcore of the Rogue experiences. It’s turn based tiles, stat crunching, a thousand things in your inventory, weird collections of powers, and every time you play you are at square one again. Died on the final boss? Well, welcome to killing rats again, stupid. It’s also brilliantly fun.

Aces & Adventurers – Years ago I had the idea to figure out a way to make solitaire or poker into a dungeon crawler. There have been attempts, but most end up being ‘high card/low card’ or too reliant on the AI not cheating. Aces & Adventures fixed it all. Beautiful story modes, different character builds, it’s like a deck-building game, but with a normal deck of cards. Highly recommended.

And one last one, I’m going to mention DemonCrawl, but it isn’t precisely a Rogue game.. it has some of the hallmarks with random loot, but it is really just a weird game of Minesweeper. Totally worth looking into though.

What Rogues do you like? Nethack? Rogue? Sound off in all the usual places.

Author: RevVoice